Because….. Just because!
Posted by Ryan Pacheco | October 7, 2011 | Categories: 3ds max | Leave a comment
Trying my hand at some very simple speed models like one may have to create in a production environment.
Posted by Ryan Pacheco | September 13, 2011 | Categories: 3ds max | Leave a comment
Posted by Ryan Pacheco | September 9, 2011 | Categories: 3ds max | Leave a comment